Rethinking Educational Experiences with Interactive AR - S475

Closed captions in English, French, German, and Japanese can be accessed in the video player.

Share this page



Join Vladimir Petkovic, creative director at Adobe, and Dr. Erika Woolsey, chief scientist and CEO at The Hydrous, and discover why augmented reality (AR) is the new medium for creating immersive educational content. You'll see how The Hydrous harnesses AR to bring people to the ocean, which is under explored and inaccessible to most. Vladimir will show how to create an interactive educational experience using Adobe Aero, Substance 3D Painter, and Substance 3D Sampler. You’ll explore the most important aspects of both the conceptual and technical applications of story-driven, immersive educational content.

As Vlad steps you through his process, you’ll learn how to:

  • Turn scientific data into creative direction
  • Optimize a complex 3D scene into AR-ready assets
  • Mix 3D elements with narration and sound to increase the immersive quality
  • Set the experience flow through mechanics of a trigger-based system in Aero 

Technical Level: General Audience

Session Type: Session

Category: How To

Track: Illustration and Digital Painting, Graphic Design, 3D and AR, Education

Audience: Art/Creative Director, Educator, Graphic Designer, 3D, Illustrator

This content is copyrighted by Adobe Inc. Any recording and posting of this content is strictly prohibited.

By accessing materials linked on this page ("Session Materials"), you agree that 1. Session Materials are Sample Files per our Terms of Use and 2. you will use Session Materials solely as directed by the applicable speaker.

Play button

Presented by HP Inc.

From 3D to VR: Alex Trochut on his Evolution Using Medium

More sessions you may like

Create with free Adobe Stock

Explore the curated collection of Adobe Stock photos, videos, and templates for Adobe MAX attendees.